Jonathan Nybom

Kuilukatu 9 A 6, Outokumpu, Finland, Europe

Nationality - Finnish
Gender - Male
Birth date: 6 July 1986



EDUCATION
August 2007 - Present
North Karelia College Outokumpu, FINLAND
Game Development Study Programme

SKILLS

Skill

Level

Years practiced

 Skill Focus

Autodesk 3D Studio Max

Advanced

3 Years

 Modeling

Adobe Photoshop CS4

Intermediate

3 Years

 Texturing

Autodesk Mudbox

Intermediate

2 Months

 Sculpting

Autodesk MotionBuilder

Intermediate

2 Months

 Animation

Autodesk Maya

Intermediate

2 Months

 Modeling



LANGUAGES

Language

Level

Swedish (mother tongue)

Expert

Finnish

Expert

English

Conversational



ADDITIONAL INFORMATION
Major projects in my school has been mostly teamwork oriented. This is because of how it is required in video game development. It has given me a good idea of what it is like in a job environment involving video game development. I like the little challenges it involves. Like the time when we were reaching deadline; Me and my team stayed in class to work on our animation project from 9:30AM all the way to 8:30PM! - We got the job done.

Ever since I got my hands on my first editing tool for a game. - MapEdit for Wolfenstein3D back in 1994. - I've been looking for ways to create my own content for the games I play. Right now, I build various items in the virtual world Second Life.


FUTURE PLANS
I've always wanted to be part in creating a video game. To see my name in the credits roll and to be proud of it! I've certainly had other ideas in the course of my life. But it has always come back to the desire to create my own video game. And after learning of Pelitalo: It was set. Now I knew it was finally possible!