About me My Works Projects I've been in Links  
 


Projects I've been in:

Red Dawn (2008)
- school project

A mod project for the Finnish game "Shadowgrounds". More material for this coming soon.




Neverthere (2007)
- school project

This was our first real game project made from scratch, which last about six weeks. The engine we used was renderware and got to say, even tho we had only one coder and a bunch of us 3D designers, we did pretty good work to the time we had. I was the lead texturer as well as the enviroment texturer and HUD/Menu designer.




Leaking Mind Machine (2007)
- school project

A six week lasting group project, an AV project, in which first each member from group of five designed, modelled and animated one side of the "leaking mind machine". Then we were separated to main working areas. I did most of the textures and modelled/animated the side called "workshop".




Strange Hill (2007) - school project

I was making enviroment textures for this summer project. Using mainly my Personal Texture Library.




Personal Texture Library (2007)
- personal project

I've been photoshooting with several cameras now (which I loaned since as a student, I didn't have money for my own) at late spring 2007. I thought of my own texture library, which would be in free use of school and friends. Now, I have library consisting over 800 images of surfaces, objects and enviroment with decent quality. And I've used mainly this library in my texturing and art works.




The Cave (2007) - school project

I was one of the animators in this school game project, which took about six weeks. I was in animating the cut scenes and movement of characters for the game. The main tool of my work flow was Alias Motionbuilder.